Recover your stolen schematics.
Bunny Buster is a boss rush game made for the Boss Rush Jam 2023. The game was made in 1 month and ended up ranking in top 20 from 124 entries.
Short game for the LOWREZJAM 2022.
Pumpkin Hunter is a short 3D game made for the LOWREZJAM 2022. The game has a 64x64 resolution.
Climb up to the top.
Socket Climber is a short game made for the Go Godot Jam 2. The game was made in 11 days and ended up ranking in 21th place from 186 entries.
Casual game for the GWJ #38.
Plant Patrol is a short game made for the Godot Wild Jam #38. The game was made in 9 days and ended up ranking in 3rd place from 68 entries.
An isometric boss rush game.
Larimar is a boss rush game that started in a gamejam. The prototype was made in one and half month with placeholder assets.
Casual mobile game inspired by Asteroids.
Astra is an Android arcade game based on Asteroids. This game was completed in one month with all its features.
Third person game inspired by Metroid.
Emily's Journey is a reimagined version of what would be a third person Metroid game. This prototype was made in one month for a gamejam.
Rescue chicks and blow up chickens.
Rescue the chicks and blow up other chickens in this top-down shooter. This was a final project for the Game Design: Art and Concepts Specialization and I slowly kept polishing it over the years.
I made this prototype alone, including the UI assets, animations, music and sound effects.
Third person adventure inspired by Zelda.
Nonelands is an action adventure game heavily inspired by 3D Zelda games. This alpha demo was made with Unity 4.6.
I'm a Game Designer and Low Poly 3D Artist from the Dominican Republic. I have experience designing and prototyping games with Godot, Unity and Blender.
As a Game Designer I keep the concepts, game mechanics, narrative and level progression documented and I organize my workflow with ClickUp, Trello or Obsidian. I also prototype my ideas in Godot or Unity and create low poly 3D assets using Blender to test the gameplay and visuals.
I have strong passion for games and my inspirations come mostly from Nintendo games like Zelda Wind Waker and Metroid Prime but I also like other 3rd person adventure games like A Hat in Time, Tomb Raider, ICO, Shadow of the Colossus and Okami.
I'm a Game Designer and Low Poly 3D Artist from the Dominican Republic. I have experience designing and prototyping games with Unity, Godot and Blender.
As a Game Designer I keep the concepts, game mechanics, narrative and level progression documented and I organize my workflow with ClickUp, Trello or Obsidian. I also prototype my ideas in Godot or Unity and create low poly 3D assets using Blender to test the gameplay and visuals.
I have strong passion for games and my inspirations come mostly from Nintendo games like Zelda Wind Waker and Metroid Prime but I also like other 3rd person adventure games like A Hat in Time, Tomb Raider, ICO, Shadow of the Colossus and Okami.
If you like my work and want to collab feel free to contact me. You can also follow me in my socials.